Initial commit
Half-baked state. Most of the UI is mostly done, but the integration with Grist (or any other data provider) is still missing.
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38
project.godot
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38
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Food-Coop Kasse"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.4", "GL Compatibility")
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run/low_processor_mode=true
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config/icon="res://icon.svg"
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[autoload]
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Global="*res://global.gd"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/onscreenkeyboard/plugin.cfg")
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[input]
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ui_text_backspace_all_to_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194316,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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