Half-baked state. Most of the UI is mostly done, but the integration with Grist (or any other data provider) is still missing.
18 lines
441 B
GDScript
18 lines
441 B
GDScript
@tool
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extends EditorPlugin
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func _enter_tree():
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# Initialization of the plugin goes here
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# Add the new type with a name, a parent type, a script and an icon
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add_custom_type(
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"OnscreenKeyboard",
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"PanelContainer",
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preload("onscreen_keyboard.gd"),
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preload("icon.png")
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)
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func _exit_tree():
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# Clean-up of the plugin goes here
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# Always remember to remove it from the engine when deactivated
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remove_custom_type("OnscreenKeyboard")
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